GUISkin.settings
var settings: GUISettings;
GUISettings settings;
settings as GUISettings
Description

Generic settings for how controls should behave with this skin.

	// Sets the selection color to cyan

var str : String = "This is a string with\ntwo lines of text";

function OnGUI() { GUI.skin.settings.selectionColor = Color.cyan; str = GUILayout.TextArea(str); }
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    public string str = "This is a string with\ntwo lines of text";
    void OnGUI() {
        GUI.skin.settings.selectionColor = Color.cyan;
        str = GUILayout.TextArea(str);
    }
}
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	public str as string = 'This is a string with\ntwo lines of text'

	def OnGUI() as void:
		GUI.skin.settings.selectionColor = Color.cyan
		str = GUILayout.TextArea(str)