GUISkin.label
var label: GUIStyle;
GUIStyle label;
label as GUIStyle
Description

Style used by default for GUI.Label controls.

	// Modifies only the label style of the current GUISkin
	var style : GUIStyle;

function OnGUI() { GUI.skin.label = style; GUILayout.Label("This is a label."); }
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    public GUIStyle style;
    void OnGUI() {
        GUI.skin.label = style;
        GUILayout.Label("This is a label.");
    }
}
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	public style as GUIStyle

	def OnGUI() as void:
		GUI.skin.label = style
		GUILayout.Label('This is a label.')