Flash.FlashPlayer.TargetVersion
static var TargetVersion: string;
static string TargetVersion;
static TargetVersion as string
Description

Get a string representing the version of the Flash Player which the current project has been compiled against.

	import UnityEngine.Flash;
	
	var playerVersion = FlashPlayer.TargetVersion;
using UnityEngine.Flash;
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    public string playerVersion = FlashPlayer.TargetVersion;
}
import UnityEngine.Flash
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	public playerVersion as string = FlashPlayer.TargetVersion