ContactPoint.normal
var normal: Vector3;
Description

Normal of the contact point.

	// Print how many points are colliding this transform 
	// And print the first point normal that is colliding.
	function OnCollisionEnter(other : Collision) {
	 	print("Points colliding: " + other.contacts.Length);
		print("First normal of the point that collide: " + other.contacts[0].normal);
	}