Component.CompareTag
CompareTag(tag: string): bool;
Parameters

tag The tag to compare.
Description

Is this game object tagged with tag?

	// Immediate death trigger.
	// Destroys any colliders that enter the trigger, if they are tagged player.
	function OnTriggerEnter (other : Collider) {
		if (other.CompareTag ("Player")) {
			Destroy (other.gameObject);
		}
	}