Cloth.stretchingStiffness
var stretchingStiffness: float;
Description

Stretching stiffness of the cloth.

Must be greater than zero and smaller or equal to one.
In many cases, when you want a cloth to be more stiff, actually reducing the number of vertices will get you better results - and performance.
	// Set the stretching Stiffness to 1 regardless if the cloth
	// is a Skinned Cloth or Interactive.

transform.GetComponent(Cloth).stretchingStiffness = 1;