CharacterController.slopeLimit
var slopeLimit: float;
float slopeLimit;
slopeLimit as float
Description

The character controllers slope limit in degrees.

	// Set the controller slope limit to 45.0 degrees
	var controller : CharacterController;
	controller = GetComponent(CharacterController);
	controller.slopeLimit = 45.0;
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    public CharacterController controller;
    void Example() {
        controller = GetComponent<CharacterController>();
        controller.slopeLimit = 45.0F;
    }
}
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	public controller as CharacterController

	def Example() as void:
		controller = GetComponent[of CharacterController]()
		controller.slopeLimit = 45.0F