Camera.pixelWidth
var pixelWidth: float;
float pixelWidth;
pixelWidth as float
Description

How wide is the camera in pixels (Read Only).

	print ("Camera is " + camera.pixelWidth + " pixels wide");
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    void Example() {
        print("Camera is " + camera.pixelWidth + " pixels wide");
    }
}
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	def Example() as void:
		print((('Camera is ' + camera.pixelWidth) + ' pixels wide'))