Camera.nearClipPlane
var nearClipPlane: float;
float nearClipPlane;
nearClipPlane as float
Description

The near clipping plane distance.

	camera.nearClipPlane = 0.1;
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    void Example() {
        camera.nearClipPlane = 0.1F;
    }
}
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	def Example() as void:
		camera.nearClipPlane = 0.1F

See Also: camera component.