AudioSource.PlayOneShot
PlayOneShot(clip: AudioClip, volumeScale: float = 1.0F): void;
Parameters

clip The clip being played.
volumeScale The scale of the volume (0-1).
Description

Plays an AudioClip, and scales the AudioSource volume by volumeScale.

	@script RequireComponent(AudioSource)
	// Play impact audio clip at volume 0.7
	var impact : AudioClip;
	function OnCollisionEnter () {
		audio.PlayOneShot(impact, 0.7);
	}
See Also: AudioSource.Play.