AssetBundle.LoadAsync
LoadAsync(name: string, type: Type): AssetBundleRequest;
AssetBundleRequest LoadAsync(string name, Type type);
def LoadAsync(name as string, type as Type) as AssetBundleRequest
Description

Asynchronously loads object with name of a given type from the bundle.

Asynchronous loading requires Unity Pro.

See Also: AssetBundleRequest.