Animator.SetTarget
SetTarget(targetIndex:
AvatarTarget,
targetNormalizedTime:
float):
void;
void SetTarget(AvatarTarget targetIndex,
float targetNormalizedTime);
def
SetTarget(targetIndex as AvatarTarget,
targetNormalizedTime as float)
as void
Parameters
targetIndex |
The avatar body part that is queried. |
targetNormalizedTime |
The current state Time that is queried. |
Description
Sets an AvatarTarget and a targetNormalizedTime for the current state.
Once the frame is evaluated, the position and the rotation can be queried using targetPosition and targetRotation.