Animator.SetTarget
SetTarget(targetIndex: AvatarTarget, targetNormalizedTime: float): void;
void SetTarget(AvatarTarget targetIndex, float targetNormalizedTime);
def SetTarget(targetIndex as AvatarTarget, targetNormalizedTime as float) as void
Parameters

targetIndex The avatar body part that is queried.
targetNormalizedTime The current state Time that is queried.
Description

Sets an AvatarTarget and a targetNormalizedTime for the current state.

Once the frame is evaluated, the position and the rotation can be queried using targetPosition and targetRotation.