This page contains known issues with apps built for the Universal Windows Platform caused by external factors that aren’t related to Unity, such as drivers and libraries.
|Nokia Lumia 630/635/1520
|Specific sampler ordering in the Shader causes the Texture Wrap mode to change to Clamp mode. This might also be reproduced on other 3xx Adreno devices.
|Adreno driver bug.
|Change the sampler register for the affected Texture in the Shader code file (for example, change
sampler2D _MainTex; to
|Scrolling the mouse wheel can break mouse movement if the cursor is locked (if Cursor.lockState
|Windows OS issue.
|Open the Player settings (Edit > Project Settings, then select the Player category). Select the Publishing Settings tab, and enable the Independent Input Source setting.
• 2017–05–16 修正されたページ