Version: 2022.3
言語: 日本語
public void RemoveNotification ();

説明

表示している通知メッセージを停止します

通知メッセージはしばらくしたら自動的にフェードアウトします。この関数はすぐに削除されます。


Show a notification in an editor window.

// Simple example that shows a notification message
// that the user has typed.

using UnityEditor; using UnityEngine; using UnityEngine.Playables; using UnityEngine.UIElements;

public class NotificationWindow : EditorWindow {

string notification = "This is a notification"; [MenuItem("Window/UI Toolkit/NotificationWindow")]

public static void ShowExample() { NotificationWindow wnd = GetWindow<NotificationWindow>(); wnd.titleContent = new GUIContent("NotificationWindow"); }

public void CreateGUI() { // Each editor window contains a root VisualElement object VisualElement root = rootVisualElement;

// Create button to show notification Button showNotification = new Button(); showNotification.text = "Show!";

// Set up event handler showNotification.RegisterCallback<ClickEvent>((ClickEvent evt) => { this.ShowNotification(new GUIContent(notification)); });

root.Add(showNotification);

// Create button to remove notification Button removeNotification = new Button(); removeNotification.text = "Remove!";

// Set up event handler removeNotification.RegisterCallback<ClickEvent>((ClickEvent evt) => { this.RemoveNotification(); });

root.Add(removeNotification);

} }