Group GameObjects together in a lightmap with Baked Tags
Troubleshooting lightmapping artifacts

Troubleshooting baked lightmaps

Solve common issues with baked lightmapsA pre-rendered texture that contains the effects of light sources on static objects in the scene. Lightmaps are overlaid on top of scene geometry to create the effect of lighting. More info
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, such as hard edges or light bleeding.

Page Description
Troubleshoot lightmapping artifacts Troubleshoot artifacts related to lightmap UVs, texels, denoising, filtering, compressionA method of storing data that reduces the amount of storage space it requires. See Texture Compression, Animation Compression, Audio Compression, Build Compression.
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, or light probesLight probes store information about how light passes through space in your scene. A collection of light probes arranged within a given space can improve lighting on moving objects and static LOD scenery within that space. More info
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.
Troubleshooting lightmapping quality issues Troubleshoot flat normal mapsA type of Bump Map texture that allows you to add surface detail such as bumps, grooves, and scratches to a model which catch the light as if they are represented by real geometry.
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, lightmap seams, and aliasing issues.
Troubleshooting light leaking Troubleshoot light leaking.

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  • Group GameObjects together in a lightmap with Baked Tags
    Troubleshooting lightmapping artifacts