Find the commands in ShaderLabUnity’s language for defining the structure of Shader objects. More info
See in Glossary you need to change the render state on the GPU, such as Blend
, Cull
and ZWrite
.
Page | Description |
---|---|
AlphaToMask command reference | Reference for the AlphaMask command in ShaderLab. |
Blend command reference | Reference for the Blend command in ShaderLab. |
BlendOp command reference | Reference for the BlendOp command in ShaderLab. |
ColorMask command reference | Reference for the ColorMask command in ShaderLab. |
Conservative command reference | Reference for the Conservative command in ShaderLab. |
Cull command reference | Reference for the Cull command in ShaderLab. |
Offset command reference | Reference for the Offset command in ShaderLab. |
Stencil command reference | Reference for the Stencil command in ShaderLab. |
ZClip command reference | Reference for the ZClip command in ShaderLab. |
ZTest command reference | Reference for the ZTest command in ShaderLab. |
ZWrite command reference | Reference for the ZWrite command in ShaderLab. |
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