Version: Unity 6.2 (6000.2)
Language : English
Remove SRP Batcher compatibility for GameObjects in URP
Enable the GPU Resident Drawer in URP

GPU Resident Drawer

To speed up rendering, enable the GPU Resident Drawer so Unity automatically uses the BatchRendererGroup API to reduce the number of draw calls.

Page Description
Enable the GPU Resident Drawer Automatically use the BatchRendererGroup API to use instancing and reduce the number of draw calls.
Make a GameObject compatible with the GPU Resident Drawer Include or exclude a GameObjectThe fundamental object in Unity scenes, which can represent characters, props, scenery, cameras, waypoints, and more. A GameObject’s functionality is defined by the Components attached to it. More info
See in Glossary
from the GPU Resident Drawer.

Additional resources

Remove SRP Batcher compatibility for GameObjects in URP
Enable the GPU Resident Drawer in URP