The Movie Texture InspectorA Unity window that displays information about the currently selected GameObject, asset or project settings, allowing you to inspect and edit the values. More info
See in Glossary is similar to the TextureAn image used when rendering a GameObject, Sprite, or UI element. Textures are often applied to the surface of a mesh to give it visual detail. More info
See in Glossary Inspector:
Property | Function |
---|---|
Aniso LevelThe anisotropic filtering (AF) level of a texture. Allows you to increase texture quality when viewing a texture at a steep angle. Good for floor and ground textures. More info See in Glossary |
Increases Texture quality when viewing the texture at a steep angle. Good for floor and ground textures |
Filtering Mode | Selects how the Texture is filtered when it gets stretched by 3D transformations |
Loop | If enabled, the movie will loop when it finishes playing |
Quality | CompressionA method of storing data that reduces the amount of storage space it requires. See Texture Compression, Animation Compression, Audio Compression, Build Compression. See in Glossary of the Ogg Theora video file. A higher value means higher quality, but larger file size |
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