Troubleshooting Mesh LOD visual artifacts
Configure the LOD Group component

LOD Group

LOD Group is a flexible Unity LODThe Level Of Detail (LOD) technique is an optimization that reduces the number of triangles that Unity has to render for a GameObject when its distance from the Camera increases. More info
See in Glossary
solution. It provides more optimization options than the Mesh LOD feature, but has a larger memory footprint and computational overhead.

Page Description
Configure the LOD Group component Configure LODs using the LOD GroupA component to manage level of detail (LOD) for GameObjects. More info
See in Glossary
component.
Import a mesh with LOD settings Import a model with pre-configured LODs.
LOD Group component reference LOD Group component properties and UI(User Interface) Allows a user to interact with your application. Unity currently supports three UI systems. More info
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elements.

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Troubleshooting Mesh LOD visual artifacts
Configure the LOD Group component