Adjust settings or use Volume overrides to fix artefacts from Adaptive Probe Volumes.
You can configure Virtual Offset Settings in the Adaptive Probe Volumes panel in the Lighting window. This changes how URP calculates the validity of Light ProbesLight probes store information about how light passes through space in your scene. A collection of light probes arranged within a given space can improve lighting on moving objects and static LOD scenery within that space. More info
See in Glossary.
You can adjust the following:
You can also disable Virtual Offset for a Baking Set. Virtual Offset only affects baking time, so disabling Virtual Offset doesn’t affect runtime performance.
You can configure Probe Dilation Settings in the Adaptive Probe Volumes panel in the Lighting window). This changes how URP calculates the validity of Light Probes, and how invalid Light Probes use lighting data from nearby valid Light Probes.
You can adjust the following:
How you adjust Light Probe density affects the final results, because URP uses the settings as a multiplier to calculate the distance between probes.
You can also disable Dilation for a Baking Set. Dilation only affects baking time, so disabling Dilation doesn’t affect runtime performance.
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