You can upload your own assets to the Asset StoreA growing library of free and commercial assets created by Unity and members of the community. Offers a wide variety of assets, from textures, models and animations to whole project examples, tutorials and Editor extensions. More info
See in Glossary as an Asset Store package that users can pay to download or use for free.
Topic | Description |
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The Asset Store publishing workflow | Learn about the required steps to sell a package on Unity’s Asset Store. |
Set up an Asset Store publisher profile | Create a Unity ID and a publisher profile that you use to manage and publish Asset Store packages. |
Add a user to a publisher profile | Allow access to your publisher portal account from multiple email addresses. |
Create or delete a package draft | Add information about an Asset Store package to the publisher portal before you upload it. |
Validate and upload assets to your package | Test an Asset Store package in Unity before you upload it to the publisher portal. |
Submit an Asset Store package for approval | Send an Asset Store package to the Asset Store team to make sure it meets publication requirements. |
Check the status of an Asset Store package submission | Review the approval and publication status of an Asset Store package. |
Asset Store package sales and revenue | Receive and manage payment for Asset Store packages. |
Update an Asset Store package | |
Upgrade an Asset Store package | |
Deprecate an Asset Store package | Remove a package from Asset Store search results. |