Version: Unity 6.2 (6000.2)
Language : English
RenderDoc integration
Build profiles

Building and publishing

Build and publish your application.

Topic Description
Build profilesA set of customizable configuration settings to use when creating a build for your target platform. More info
See in Glossary
Use build profiles to build your application for different platforms with unique build configurations.
Content output of a build Information about the files that Unity creates when you make a build of your project.
Build path requirements for target platforms Specify a build path and required file extension, if using command-line arguments.
Include additional files in a build Use the StreamingAssets folder to include additional files in a build.
Customizing the player Modify the Player with the BuildPipeline.BuildPlayer API.
Incremental build pipeline Understand Unity’s build pipeline.
Reducing the file size of a build Tips to reduce the size of the build.

Additional resources

RenderDoc integration
Build profiles