Gradle project structure
Android App Manifest

Unity specific properties in gradle.properties file

The gradle.properties file includes the following properties that are specific to Unity’s Android build process:

Property Description
unityStreamingAssets Indicates the names of assets inside the Streaming Assets directory. Unity specifies that these assets are included in the final application and GradleAn Android build system that automates several build processes. This automation means that many common build errors are less likely to occur. More info
See in Glossary
doesn’t compress them.
unityTemplateVersion The version of the Gradle template file that Unity uses. If your project’s Gradle template version differs from the specified one, Unity throws an error to inform you to update your Gradle files and build your project in an empty folder.
unity.projectPath The path to your Unity project.
unity.debugSymbolLevel The debug symbol level used by Unity.
unity.buildToolsVersion The build tools version used by Unity.
unity.minSdkVersion The minimum API level used by Unity.
unity.targetSdkVersion The target API level used by Unity.
unity.compileSdkVersion The compile SDK version of the Android SDK that’s used to compile your application during the build process.
unity.applicationId The application ID used by Unity. For example, com.MyCompany.MyApp.
unity.abiFilters The Application Binary Interface (ABI) configurations included in the application used by Unity and are separated by commas. For example, armeabi-v7a, arm64-v8a.
unity.versionCode The internal version number for the application. It’s used to indicate how recent the application version is, where higher number denotes a more recent version.
unity.versionName The application version number expressed as a string. This version number is visible to the users.
unity.namespace The application namespace used by Unity. For example, com.MyCompany.MyApp.
unity.agpVersion The Android Gradle Plugin (AGP) version used by Unity.
unity.androidSdkPath The Android Software Development Kit (SDK) installation folder path set in the Android section of External Tools, menu: Edit > Preferences > External Tools (macOS: Unity > Settings > External Tools).
unity.androidNdkPath The Android Native Development Kit (NDK) installation folder path set in the Android section of External Tools, menu: Edit > Preferences > External Tools (macOS: Unity > Settings > External Tools).
unity.androidNdkVersion The Android Native Development Kit (NDK) version set in the Android section of External Tools, menu: Edit > Preferences > External Tools (macOS: Unity > Settings > External Tools).
unity.jdkPath The Java Development Kit (JDK) installation folder path set in the Android section of External Tools, menu: Edit > Preferences > External Tools (macOS: Unity > Settings > External Tools).
unity.javaCompatabilityVersion The Java compatibility version used by Unity.

Additional resources


Did you find this page useful? Please give it a rating:

Gradle project structure
Android App Manifest