class in UnityEngine.UIElements
/
Implemented in:UnityEngine.UIElementsModule
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CloseA static class to capture and release pointers.
CapturePointer | Captures the pointer. |
GetCapturingElement | Returns the element that is capturing the pointer. |
HasPointerCapture | Tests whether the element has captured the pointer. |
ReleasePointer | Tests whether an element captured a pointer and, if so, tells the element to release the pointer. |