Version: 2021.1
LanguageEnglish
  • C#
Experimental: this API is experimental and might be changed or removed in the future.

MaterialEffectPlayable

struct in UnityEngine.Experimental.Playables

/

Implemented in:UnityEngine.CoreModule


Implements interfaces:IPlayable

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Description

An implementation of IPlayable that allows application of a Material shader to one or many texture inputs to produce a texture output.

NOTE: You can use PlayableExtensions methods with MaterialEffectPlayable objects.

Static Methods

CreateCreates a MaterialEffectPlayable in the PlayableGraph.