This version of Unity is unsupported.

AsyncReadManager

class in Unity.IO.LowLevel.Unsafe

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Implemented in:UnityEngine.CoreModule

Description

With the AsyncReadManager, you can perform asynchronous I/O operations through Unity's virtual file system. You can perform these operations on any thread or job.

Static Methods

GetFileInfoGets information about a file.
ReadIssues an asynchronous file read operation. Returns a ReadHandle.