Version: 2021.1
  • C#


class in UnityEditor

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Class for text localization.

Use this class to localize your text shown in the Unity Editor. You need a po file (ja.po for example) and an asmdef (Assembly Definition) file. Add this syntax to define the LocalizationAttribute in any script in the assembly: [assembly:UnityEditor.Localization].
Place all po files within the asmdef folder. See Also:

Static Methods

TrThis function referes a po file like ja.po as an asset. Asmdef and [assembly: UnityEditor.Localization] is needed.