Version: 2021.1
LanguageEnglish
  • C#

DirectorWrapMode

enumeration

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Wrap mode for Playables.

Properties

HoldHold the last frame when the playable time reaches it's duration.
LoopLoop back to zero time and continue playing.
NoneDo not keep playing when the time reaches the duration.