Version: 2021.1
LanguageEnglish
  • C#

ChangeGameObjectOrComponentPropertiesEventArgs

struct in UnityEditor

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

A change of this type indicates that a property of a GameObject or Component has changed. This happens for example when Undo.RecordObject is used with an instance of a Component.

Properties

instanceIdThe instance ID of the modified GameObject or Component.
sceneThe Scene that contains the GameObject associated with the change. If a Component is changed, this is the GameObject to which the component belongs.

Constructors

ChangeGameObjectOrComponentPropertiesEventArgsConstructs a new instance.