Version: 2021.1
LanguageEnglish
  • C#

HybridV2ShaderReflection

class in Unity.Rendering.HybridV2

/

Implemented in:UnityEngine.CoreModule

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Contains methods for reading Hybrid Renderer specific reflection data from shaders.

This is an experimental API for use by the Hybrid Renderer package. It is not intended for any other purpose.

Static Methods

GetDOTSInstancingCbuffersReturns the list of detected Hybrid Renderer DOTS instancing constant buffers for the given shader.
GetDOTSInstancingPropertiesReturns the list of detected DOTS instancing properties for the given shader.
GetDOTSReflectionVersionNumberReturns a monotonically increasing DOTS reflection data version number, which is incremented whenever a shader is loaded that contains DOTS instancing properties.