class in UnityEngine
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Store a collection of Keyframes that can be evaluated over time.
|All keys defined in the animation curve.
|The number of keys in the curve. (Read Only)
|The behaviour of the animation after the last keyframe.
|The behaviour of the animation before the first keyframe.
|Retrieves the key at index. (Read Only)
|Creates an animation curve from an arbitrary number of keyframes.
|Add a new key to the curve.
|Evaluate the curve at time.
|Removes the keyframe at index and inserts key.
|Removes a key.
|Smooth the in and out tangents of the keyframe at index.
|Creates a constant "curve" starting at timeStart, ending at timeEnd and with the value value.
|Creates an ease-in and out curve starting at timeStart, valueStart and ending at timeEnd, valueEnd.
|A straight Line starting at timeStart, valueStart and ending at timeEnd, valueEnd.