Version: 2020.1
LanguageEnglish
  • C#

PointerCaptureHelper

class in UnityEngine.UIElements

/

Implemented in:UnityEngine.UIElementsModule

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

A static class to capture and release pointers.

Static Methods

CapturePointerCaptures the pointer.
GetCapturingElementReturns the element that is capturing the pointer.
HasPointerCaptureTests whether the element has captured the pointer.
ReleasePointerTests whether an element captured a pointer and, if so, tells the element to release the pointer.

Did you find this page useful? Please give it a rating: