class in UnityEditor.AnimatedValues
Implements interfaces:ISerializationCallbackReceiver
Abstract base class for Animated Values.
Animated Values are an editor only concept for values that have a current value and a target. The value will tween towards the target at a given speed.
| isAnimating | Is the value currently animating. | 
| speed | Speed of the tween. | 
| target | Target to tween towards. | 
| value | Current value of the animation. | 
| valueChanged | Callback while the value is changing. | 
| BeginAnimating | Begin an animation moving from the start value to the target value. | 
| GetValue | Abstract function to be overridden in derived types. Should return the current value of the animated value. | 
| StopAnim | Stop the animation and assign the given value. |