class in UnityEditor.MPE
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*This is an experimental feature.* The ProcessService allows you to start slave instance of UnityEditor, opened to the same Project as the master instance, with a specific RoleProviderAttribute.
The Standalone Profiler workflow uses this technology.
|level||The ProcessLevel of the running instance of UnityEditor.|
|roleName||The role name of the running UnityEditor process. For more information about how to register handlers for a specific process role, see RoleProviderAttribute. For a UnityEditor process of ProcessLevel Master, the roleName is always empty.|
|DisableProfileConnection||Closes the Profiler connection.|
|EnableProfileConnection||Enables a connection to the Profiler. The standalone Profiler uses this method.|
|GetProcessState||Gets the ProcessState of a given instance of UnityEditor.|
|HasCapability||Checks whether the current process has a given capability.|
|IsChannelServiceStarted||Checks whether the ChannelService is already started.|
|Launch||Launches a secondary instance of UnityEditor on the same project as the master instance.|
|ReadParameter||A utility function to read command line arguments passed to the current process.|
|Terminate||Terminates an editor process.|