struct in UnityEditor.Build.Player
/
Implemented in:UnityEditor
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CloseStruct with result information returned from the PlayerBuildInterface.CompilePlayerScripts API.
Note: this struct and its members exist to provide low-level support for the Scriptable Build Pipeline package. This is intended for internal use only; use the Scriptable Build Pipeline package to implement a fully featured build pipeline. You can install this via the Unity Package Manager.
assemblies | Collection of assemblies compiled. |
typeDB | Type information generated by the script compilation call. |