Version: 2019.2
LanguageEnglish
  • C#

ShaderSnippetData

struct in UnityEditor.Rendering

/

Implemented in:UnityEditor

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Collection of properties about the specific shader code being compiled.

Properties

passNameShader pass name.
passTypeShader pass type for Unity's lighting pipeline.
shaderTypeShader stage in the rendering the pipeline.