Version: 2019.2
LanguageEnglish
  • C#
Experimental: this API is experimental and might be changed or removed in the future.

LinearColor

struct in UnityEngine.Experimental.GlobalIllumination

/

Implemented in:UnityEngine.CoreModule

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Description

Contains normalized linear color values for red, green, blue in the range of 0 to 1, and an additional intensity value.

Properties

blueThe blue color value in the range of 0.0 to 1.0.
greenThe green color value in the range of 0.0 to 1.0.
intensityThe intensity value used to scale the red, green and blue values.
redThe red color value in the range of 0.0 to 1.0.

Static Methods

BlackReturns a black color.
ConvertConverts a Light's color value to a normalized linear color value, automatically handling gamma conversion if necessary.