Describes a material render queue range.
| all | A range that includes all objects. | 
| maximumBound | Maximum value that can be used as a bound. | 
| minimumBound | Minimum value that can be used as a bound. | 
| opaque | A range that includes only opaque objects. | 
| transparent | A range that includes only transparent objects. | 
| lowerBound | Inclusive lower bound for the range. | 
| upperBound | Inclusive upper bound for the range. | 
| RenderQueueRange | Create a render queue range struct. |