class in UnityEditor.ShortcutManagement
/
Inherits from:ShortcutManagement.ShortcutAttribute
/
Implemented in:UnityEditor
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CloseAttribute used to register a static method as the action for a clutch shortcut.
A clutch shortcut is triggered when the binding for the shortcut is pressed down and also when it is released. The method on which this attribute is placed must take a single argument of type ShortcutArguments.
ClutchShortcutAttribute | Creates an attribute for a clutch shortcut with an ID, optional context, and optional default binding. |
displayName | Optional override of the Shortcut ID when listing the Shortcut in the configuration interface. |