class in UnityEngine
/
Implemented in:UnityEngine.AnimationModule
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CloseA handler that lets you read or write a HumanPose from or to a humanoid avatar skeleton hierarchy.
HumanPoseHandler | Creates a human pose handler from an avatar and a root transform. |
GetHumanPose | Gets a human pose from the handled avatar skeleton. |
SetHumanPose | Sets a human pose on the handled avatar skeleton. |