struct in UnityEngine.Experimental.U2D
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CloseAdditional data about the shape's control point. This is useful during tessellation of the shape.
bevelCutoff | The threshold of the angle that decides if it should be tessellated as a curve or a corner. |
bevelSize | The radius of the curve to be tessellated. |
corner | True will indicate that this point should be tessellated as a corner or a continuous line otherwise. |
height | The height of the tessellated edge. |
spriteIndex | The Sprite to be used for a particular edge. |