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BuildUtilities

class in UnityEditor.PackageManager

/

Implemented in:UnityEditor

Description

Utility class that allows packages to register build callbacks with the Unity Package Manager.

BuildUtilities is a static class so you don't need to obtain an instance of it before calling its methods.

See Also: IShouldIncludeInBuildCallback.

Static Methods

RegisterShouldIncludeInBuildCallbackRegisters a callback object for a package.