Version: 2019.2
LanguageEnglish
  • C#

AudioReverbPreset

enumeration

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Reverb presets used by the Reverb Zone class and the audio reverb filter.

Component for audio sources.

Properties

OffNo reverb preset selected.
GenericGeneric preset.
PaddedCellPadded cell preset.
RoomRoom preset.
BathroomBathroom preset.
LivingroomLivingroom preset.
StoneroomStoneroom preset.
AuditoriumAuditorium preset.
ConcerthallConcert hall preset.
CaveCave preset.
ArenaArena preset.
HangarHangar preset.
CarpetedHallwayCarpeted hallway preset.
HallwayHallway preset.
StoneCorridorStone corridor preset.
AlleyAlley preset.
ForestForest preset.
CityCity preset.
MountainsMountains preset.
QuarryQuarry preset.
PlainPlain preset.
ParkingLotParking Lot preset.
SewerPipeSewer pipe preset.
UnderwaterUnderwater presset.
DruggedDrugged preset.
DizzyDizzy preset.
PsychoticPsychotic preset.
UserUser defined preset.