Version: 2019.2
LanguageEnglish
  • C#

EditorTools

class in UnityEditor.EditorTools

/

Implemented in:UnityEditor

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Use this class to manipulate editor tools in the Scene View.

Static Properties

activeToolTypeThe type of EditorTool that is currently active.

Static Methods

IsActiveToolTest if an EditorTool is currently the active tool.
RestorePreviousPersistentToolSets the last-used global EditorTool as the active tool.
RestorePreviousToolSets the last-used EditorTool as the active tool.
SetActiveToolSets the active EditorTool.

Events

activeToolChangedAdd an event handler to be notified when the active tool has been changed.
activeToolChangingAdd an event handler to be notified when the active tool will be changed.