struct in UnityEditor.U2D
/
Implemented in:UnityEditor
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CloseTexture settings for the packed texture generated by SpriteAtlas.
anisoLevel | Packed texture's Anisotropic filtering level. |
filterMode | Filter mode of the packed texture. |
generateMipMaps | Set whether mipmaps should be generated for the packed texture. |
readable | Readable state of the packed texture. |
sRGB | Checks if the packed texture uses sRGB read/write conversions (Read Only). |