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Flags controlling behavior for the TileBase.
|None||No TileFlags are set.|
|LockColor||TileBase locks any color set by brushes or the user.|
|LockTransform||TileBase locks any transform matrix set by brushes or the user.|
|InstantiateGameObjectRuntimeOnly||TileBase does not instantiate its associated GameObject in editor mode and instantiates it only during play mode.|
|LockAll||All lock flags.|