Version: 2019.2
  • C#


class in UnityEngine.XR.WSA


Implemented in:UnityEngine.VRModule

Suggest a change


Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.


Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.




The Holographic Settings contain functions which effect the performance and presentation of Holograms on Windows Holographic platforms.

Static Properties

IsContentProtectionEnabledWhether the app is displaying protected content.
IsDisplayOpaqueThis method returns whether or not the display associated with the main camera reports as opaque.
ReprojectionModeThe kind of reprojection the app is requesting to stabilize its holographic rendering relative to the user's head motion.

Static Methods

SetFocusPointForFrameSets a point in 3d space that is the focal point of the Scene for the user for this frame. This helps improve the visual fidelity of content around this point. This must be set every frame.