struct in UnityEditor.U2D
/
Implemented in:UnityEditor
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CloseSettings to use during the packing process for this SpriteAtlas.
blockOffset | Block offset to use while packing. |
enableRotation | Determines if rotating a sprite is possible during packing. |
enableTightPacking | Determines if sprites should be packed tightly during packing. |
padding | Value to add boundary (padding) to sprites when packing into the atlas. |