struct in UnityEngine.TextCore
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CloseA rectangle that defines the position of a glyph within an atlas texture.
zero | A GlyphRect with all values set to zero. Shorthand for writing GlyphRect(0, 0, 0, 0). |
height | The height of the glyph. |
width | The width of the glyph. |
x | The x position of the glyph in the font atlas texture. |
y | The y position of the glyph in the font atlas texture. |
GlyphRect | Constructor for a new GlyphRect. |