Defines a series of commands and settings that describes how Unity renders a frame.
| disposed | When the IRenderPipeline is invalid or destroyed this returns true. | 
| Render | Defines custom rendering for this RenderPipeline. | 
| BeginCameraRendering | Call the delegate used during SRP rendering before a single camera starts rendering. | 
| BeginFrameRendering | Call the delegate used during SRP rendering before a render begins. | 
| EndCameraRendering | Call the delegate used during SRP rendering after a single camera ends rendering. | 
| EndFrameRendering | Call the delegate used during SRP rendering after a render ends. |